-- Combat
-- Create by weism
-- 战斗相关配置

-- 战斗结果
COMBAT_CONTINUE      = 0;
COMBAT_DEFESNERS_WON = 19;
COMBAT_ATTACKERS_WON = 28;
COMBAT_DRAW          = 37;

-- 攻守双方类别
COMBAT_TYPE_ATTACKER = 1;
COMBAT_TYPE_DEFENSER = 2;

-- 敌方友方类型
COMBAT_TYPE_FRIEND = 1;
COMBAT_TYPE_ENEMY  = 2;

-- 场景类型
BATTLEFIELD_STAGE = "battlefield";
NORMAL_STAGE      = "normal";

-- 袭击结果
SKY_COMBAT_WIN    =  1      -- 胜利
SKY_COMBAT_LOSE   =  -1     -- 失败
SKY_COMBAT_NONE   =  0      -- 没有结局

SKY_CITY_ATTACKER = 1;      -- 天空之城战斗攻击方
SKY_CITY_DEFENSER = 2;      -- 天空之城战斗防守方

-- 战斗类型
PVP = 0;
PVE = 1;

-- 特殊的攻击类型
PHYSIC_ATTACK = -100;
PURSUIT       = -99;
HITBACK       = -98;
DEBUF_STATUS  = -97; -- 赋予减益状态
